Server problems have become a staple of PSU's in-game events. The last event, Shred the Darkness, was plagued initially with a room server error. During the Winter Mission Carnival, the game's authentication servers went down twice, preventing players from accessing the game. And of course, we couldn't forget the infamous Error 65 that cut down PC/PS2 players during MAG.
The latest server problem is actually two separate issues. Players attempting to log in on the PC/PS2 servers are occasionally seeing Error 60 messages, indicating that the game authentication servers are having some problems. And players on all of the servers are reporting unbearable lag and Error 57 disconnections. These problems come on the first day of the game's "summer event", a localized version of the Japanese Second Anniversary Thanks Festa.
Sega network engineers are apparently looking into the problem. I understand that hardware failures are not necessarily Sega's fault, but still -- is it too much to ask to have at least one event free from network problems?
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