Today is the second anniversary of the release of Phantasy Star Universe in the United States. The then-highly-anticipated "next-gen" PS game was released on October 24, 2006.
Since that time, the online game has hit a number of snags. Surprisingly, the hacking problems that were so prevalent on Phantasy Star Online have been largely contained in PSU. The main issue has turned out instead to be the slow delivery of content updates. In fact, this has been a problem from the very beginning, when critics knocked Sega's decision to keep Moatoob locked for the first three weeks of the game's existence.
Yet despite the mechgun glitching, room hacking, grinder glitching, robot lagging, forum drama, and so on, PSU continues to survive in the United States and Europe. The game is certainly not as popular in the West as it is in Japan, but it's hanging on.
As we enter the game's third year, there's still quite a bit of content left to see. Events, S3 missions, story missions, and plenty of other stuff is out there. Sega needs to get on the ball and get the game back on track, though; otherwise, PSU may not ever make it to October 24 again.
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