Monday, November 29, 2010

Time for Absolute Zero

When Sega has good PSU-related news to announce, it doesn't take very long to get it out to the masses. So when PSU GM Edward took the unusual step of announcing a content update on a Monday afternoon, it should have been pretty clear that this would be no ordinary maintenance week.

Friday's maintenance period will kick off the long-awaited Absolute Zero event on the regional servers. PSU GMs had been hinting at the arrival of this event for awhile, and it doesn't really come as a surprise that Sega chose this week to start it.

Though no end date for the event has been announced as of yet, my guess is that it will probably run for five weeks, until January 7th, 2011 (unless Sega enjoys doing maintenance on New Year's Eve -- I know I wouldn't). By doing this, Sega can basically finish any mid-event maintenance on the 17th or 24th of December and then take off for the holiday. This also gives Sega the chance to reel some former players back in for awhile during the hectic holiday release season. (Of course, whether they stay after the event ends is another story altogether, but...)

On the other side, players will be happy to know that they'll actually get something to do during a month where Sega has not typically been forthcoming with new content for PSU. Absolute Zero is a Maximum Attack-style event with a global kill counter and unlockable rewards, which might help keep players motivated. An event Web site, which normally accompanies this type of event, will not be available until after Friday's maintenance.

Only one question remains to be answered: Can Sega hold this event without some kind of catastrophic failure or server problem? Based on the current track record, I wouldn't be too sure, but you never know!

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