Still thought I should complain about it even though there is no point to it. I'm pretty sure that Sega should have focused on events to promote the game over the plan to slowly release in-game passwords. Even if that didn't work at least it would have been more entertaining than waiting for passwords to be released.
As Clumsyorchid said back then:
Having these unlockables allowed us a unique opportunity to take the Phantasy Star Series and open it up to a potentially larger audience of Sega fans through our blogs, facebook updates, twitter releases, and fansite promotions.
I disagree. Having an event where you kill stuff and get items seems way more appealing. But that may be just me. If anything the passwords were just a neat bonus.
Anyway too late for that. So lets see how this Maximum Attack X thing turns out. Will the rewards or other aspects of the event change due the the Xbox360 server being a different version of the game? Who knows. But at least I can say that no one will be surprised after seeing what happened with the last event.
1 comment:
Oh, did Clumsy actually describe that as a "unique opportunity"? Good find.
Post a Comment