Though some people were excited about the two new missions (well, technically one, I guess), the majority of players seemed to be looking forward to the MAG rewards earned in part two of the three-month-long event. And I can see why!
After logging in, I began with some grinder synthesis. Of the 50 S grinders I made, 35 of them turned into S+7, S+8, or S+9. Not bad -- that's a considerable improvement from my usual luck (S+1 and S+2 grinders are common for me). Still no S+10 grinders -- but hopefully that will change.
Weapon grinding is much less frustrating. With 1* luck, I took a few of my S rank weapons to grind. I was pleasantly surprised when my S+2 grinders yielded a "No chance of failure" response on the first grind! It's too bad they can't make this change permanent.
The new free mission, Bladed Legacy, is interesting. It's the first free mission to have a non-boss cutscene (that I know of, even if it is ridiculously short) and the only regular free mission whose blocks aren't all exclusively labeled Block 1, Block 2, etc. (again, that I know of, not counting missions with bosses). Plus it has huge oversized beasts to kill!
(Ok, so maybe they're not gigantic... my CAST is a midget.)
This content update was not without some quirks, though. Some people who did not receive MAG 1 rewards in the prior delivery finally saw them today, though without the MAG 2 rewards they were promised. Some people were rewarded with some MAG 1 prizes for a second time, in addition to the new prizes (I happened to fall into this category). And apparently some unlucky bastards got no rewards from either MAG event. I can't begin to explain how something like that could have happened, but here's hoping Sega gets it together and gives those players the stuff they earned.
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