According to the official Phantasy Star Online 2 blog, the closed beta test has been extended until Monday, April 30. Players will be given additional Arks Cash to play with until the beta ends.
In other news, some players are reporting that "hackers" have appeared in the beta test. Normally I would not approve of this kind of thing, but here we seem to have a situation where the script kiddies' lack of intelligence may actually benefit the game in the long run.
This is a closed beta test after all. And because these guys decided to try out their "hacks" (I use that term very loosely) now, the developers should have plenty of time to figure out what's going on and make the appropriate changes before the game goes live. This would also be a great time for the developers to test out their GM/admin tools!
Of course, since this is the Japanese beta test there are bound to be a lot of opinions regarding English-speaking players (who are likely behind much of the mischief). However, the developers (and Japanese players) hopefully will remember that the behavior of a handful of morons should not be considered representative of the community as a whole.
Up to date complaints about everything that's wrong in the online Phantasy Star "universe" (not to be confused with that dead online game Phantasy Star Universe).
Friday, April 27, 2012
Tuesday, April 24, 2012
It's closed beta time!
So as luck would have it I was accepted into the closed beta after signing up last minute and I must say I find this game quite enjoyable. It maybe just me but the beta for PSO2 has given me a great impression of the game compared to the release of PSU, although I'll have to see how the cash shop really plays a role in the game once it launches.
Anyway I have come with screenshots from some of the time I've spent with the beta.
First up is the lobby of the shopping area. I'd post the main area but apparently I never bothered to take a picture of it. Oops! Anyway I like that it's all condensed to one lobby to start missions unlike PSU with all those sub lobbies. Pictures (click to enlarge):
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| This place is pretty big, it's easier to just jump down than to use the stairs. |
They even got the the intro to the game playing on
screens around the lobby, I guess they'll change it up and display
different things for events or something.
A few area shots:
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| Hello rappy, I see you are still up to you're old tricks. |
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| How did a nice walk in the forest turn into this!? |
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| Oh glorious red box! |
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| Oh man this is gonna be good! |
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| Seven stars. Neat. |
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| That sure took a lot of screenshots to get the pose I wanted of that gun. |
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| What? Ownership? |
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| See that red triangle? I'm sure we'll all learn to hate it soon enough. |
Well back to the beta for now.
Monday, April 16, 2012
The PSO2 Beta Client Has English Credits, Apparently
A couple of videos appeared on YouTube today showing that the Phantasy Star Online 2 closed beta client apparently has both Japanese and English credits.
In addition to the language difference, the Sega logo at the end of the English sequence is slightly different than the one used in the Japanese sequence. Recent datamining efforts found that the English logo is actually installed inside a hierarchy of folders that could potentially be used for region-specific media and other files.
Despite this apparent find, we shouldn't forget that Sega still has not announced any release dates for any region but Japan. However, I don't know why anyone would waste time localizing the credits if an English release was not planned.
I think the United States and Europe will almost certainly get PSO2 at some point. However, the more important issue is (and always has been) whether the game will get international servers, and Sega hasn't even hinted at the answer to that question...
In addition to the language difference, the Sega logo at the end of the English sequence is slightly different than the one used in the Japanese sequence. Recent datamining efforts found that the English logo is actually installed inside a hierarchy of folders that could potentially be used for region-specific media and other files.
Despite this apparent find, we shouldn't forget that Sega still has not announced any release dates for any region but Japan. However, I don't know why anyone would waste time localizing the credits if an English release was not planned.
I think the United States and Europe will almost certainly get PSO2 at some point. However, the more important issue is (and always has been) whether the game will get international servers, and Sega hasn't even hinted at the answer to that question...
Thursday, April 12, 2012
Report: PSO2 Will Have "Room Rental" Fee
A news report from Japan posted today on the PSO-World forums suggests that Sega will charge Phantasy Star Online 2 players a fee to "rent" room space.
It was already known that players would have to purchase the ability to use certain game features. However, no details were provided on exactly how those transactions would work. We speculated that Sega might fall back on a PSU-style subscription model for PSO2:
If the report is correct, then it looks as if this is exactly what Sega will do. According to that report, players will be charged for room privileges and other "system" features on a 30-day recurring basis. No speculation on fee schedule or other pricing was announced.
In other PSO2 news, Sega announced today that the closed beta test will begin next Thursday, April 19. E-mails are being sent out to players that have been selected for participation in the beta. The test will run for approximately nine days, ending on Saturday, April 28.
It was already known that players would have to purchase the ability to use certain game features. However, no details were provided on exactly how those transactions would work. We speculated that Sega might fall back on a PSU-style subscription model for PSO2:
Another possibility is that the items are offered as timed DLC, meaning you'll have to periodically buy them again to continue enjoying the "premium" features of the game. This is pretty much the "free course" and "premium course" model used by PSU at the moment. Don't be surprised if Sega chooses this model for the final product.
If the report is correct, then it looks as if this is exactly what Sega will do. According to that report, players will be charged for room privileges and other "system" features on a 30-day recurring basis. No speculation on fee schedule or other pricing was announced.
In other PSO2 news, Sega announced today that the closed beta test will begin next Thursday, April 19. E-mails are being sent out to players that have been selected for participation in the beta. The test will run for approximately nine days, ending on Saturday, April 28.
Thursday, April 5, 2012
Download the PSO2 Character Creator Now
As promised, Sega has released the Phantasy Star Online 2 character creator and benchmarking tool for public download.
The installer can be downloaded from the official PSO2 Web site here. Your download speed may vary due to high volume.
For those people who haven't participated in either of the previous two alpha tests (myself included), this should be a great chance to play around with one of the most highly demoed and discussed features of the game. Created characters can be saved to disk, and can apparently be uploaded to use in the closed beta once that begins later this month.
The benchmarking tool portion of the application outputs a score that you can use to tweak the game settings so that PSO2 will run optimally. Sega has provided the following suggestions depending on your benchmark score:
The installer can be downloaded from the official PSO2 Web site here. Your download speed may vary due to high volume.
For those people who haven't participated in either of the previous two alpha tests (myself included), this should be a great chance to play around with one of the most highly demoed and discussed features of the game. Created characters can be saved to disk, and can apparently be uploaded to use in the closed beta once that begins later this month.
The benchmarking tool portion of the application outputs a score that you can use to tweak the game settings so that PSO2 will run optimally. Sega has provided the following suggestions depending on your benchmark score:
- Below 2000: Graphics settings should be adjusted down
- 2001 - 5000: Minor changes may be needed to play optimally
- Over 5000: No problems; use whatever settings you want
I'm interested to see how my laptop performs, though I'm pretty sure the desktop PC I eventually buy for this game will blow it out of the water.
Saturday, March 31, 2012
Don't Panic Just Yet
If you've been following the development of Phantasy Star Online 2 and have been hoping for a Western release (who hasn't been?) then you probably panicked yesterday following a wave of bad news from Sega.
First, news of massive losses prompted the company to announce that it would be canceling some games in the United States and Europe. The list of games was not provided, though Sega did state that profitable franchises such as Sonic the Hedgehog, Football Manager, Total War, and Aliens would not be canceled.
Second, following this announcement, Sega of America was hit with massive layoffs. According to IGN, the majority of layoffs were QA-related, though other positions also got axed. Obviously, it's never good to see things like this happen and we hope the people affected can get back on their feet quickly.
As you might expect, this news made Phantasy Star Universe players uneasy. On the official PSU forums, GM Edward assured players that near-term events would go on as planned, but couldn't provide any insight as to what the future holds for the remaining regional servers. We'll be watching this situation unfold in the coming weeks to see if Sega considers the Xbox 360 version profitable enough to continue. Stay tuned.
As for PSO2, the game has not been canceled in Japan (and likely won't be). The closed beta test is scheduled to begin at the end of April, with an open beta and final release likely to follow in June or July. The game has not currently been announced for the United States or Europe. However, I don't think this means that the game should be considered "canceled". The four "surviving" franchises that Sega listed in its press release should not be considered an all-inclusive list of titles that have not been canceled.
In fact, no definitive list of canceled titles was even provided (parts bolded for emphasis):
In other words, anything said about specific canceled games right now is pure speculation, so until Sega actually says that the Western markets won't be getting PSO2, there's no reason to panic.
Also consider the fact that Sega appears to be considering mostly digital distribution for PSO2, which could save a lot of money that would otherwise be spent on packaging and pressing discs. Hopefully Sega could recoup the costs of localization and other maintenance expenses through the sale of items in the cash shop.
If all else fails, we'll just have to play PSO2 on the Japanese servers—but right now we just don't know what the fallout will be from this news. All we can do is sit tight and hope for the best!
First, news of massive losses prompted the company to announce that it would be canceling some games in the United States and Europe. The list of games was not provided, though Sega did state that profitable franchises such as Sonic the Hedgehog, Football Manager, Total War, and Aliens would not be canceled.
Second, following this announcement, Sega of America was hit with massive layoffs. According to IGN, the majority of layoffs were QA-related, though other positions also got axed. Obviously, it's never good to see things like this happen and we hope the people affected can get back on their feet quickly.
As you might expect, this news made Phantasy Star Universe players uneasy. On the official PSU forums, GM Edward assured players that near-term events would go on as planned, but couldn't provide any insight as to what the future holds for the remaining regional servers. We'll be watching this situation unfold in the coming weeks to see if Sega considers the Xbox 360 version profitable enough to continue. Stay tuned.
As for PSO2, the game has not been canceled in Japan (and likely won't be). The closed beta test is scheduled to begin at the end of April, with an open beta and final release likely to follow in June or July. The game has not currently been announced for the United States or Europe. However, I don't think this means that the game should be considered "canceled". The four "surviving" franchises that Sega listed in its press release should not be considered an all-inclusive list of titles that have not been canceled.
In fact, no definitive list of canceled titles was even provided (parts bolded for emphasis):
We conducted detailed reviews of earnings projections for titles targeted toward the U.S. and European markets and decided to narrow down sales titles from the following period and after to strong IPs, such as “Sonic the Hedgehog,”, “Football Manager”, “Total War” and “Aliens” which are expected to continue posting solid earnings. In accordance with this, we are canceling the development of some game software titles.
In other words, anything said about specific canceled games right now is pure speculation, so until Sega actually says that the Western markets won't be getting PSO2, there's no reason to panic.
Also consider the fact that Sega appears to be considering mostly digital distribution for PSO2, which could save a lot of money that would otherwise be spent on packaging and pressing discs. Hopefully Sega could recoup the costs of localization and other maintenance expenses through the sale of items in the cash shop.
If all else fails, we'll just have to play PSO2 on the Japanese servers—but right now we just don't know what the fallout will be from this news. All we can do is sit tight and hope for the best!
Labels:
Bad news everyone,
Phantasy Star Online 2,
XBox 360
Wednesday, March 28, 2012
More Cash Shop Details
After revealing that Phantasy Star Online 2 would be free to play, Sega today expanded on some of the details of the "Arks Cash" system that will be used in place of a monthly subscription fee.
Some folks at PSO World spotted a post on the official PSO2 blog which elaborated on the kinds of things for which players will be forced to shell out real money. Among the items listed are Scape Dolls, drop rate boosts, and clothing/appearance changes.
Also listed as part of the cash shop are "system" upgrades. These include (but will probably not be limited to) expansion of storage space, the ability to open a room and shop, and the ability to trade items.
The "system" category of items is intriguing because it essentially means that the "premium" version of the game will not be free to play. This is a reasonable decision—Sega has to recoup development and server costs somehow—yet it depends on how the developers choose to implement these items that determines whether the pay model for PSO2 will do little more than resemble the current model for Phantasy Star Universe in Japan.
If the "system" items are offered up as typical DLC (download once and you have them forever), then players will wind up paying a small amount up front to enjoy the game free forever (at least until Sega finds more "system" related items to charge for). That wouldn't be such a bad deal, though it really depends on how much they wind up charging for everything.
Another possibility is that the items are offered as timed DLC, meaning you'll have to periodically buy them again to continue enjoying the "premium" features of the game. This is pretty much the "free course" and "premium course" model used by PSU at the moment. Don't be surprised if Sega chooses this model for the final product.
On the subject of subscription fees, today's blog posting makes it a point to mention that PSO2 will be free to play and free to download. Based on that premise, I can't understand how the game will survive in the United States and Europe with regional servers. Of course, it really doesn't matter if players choose not to use the cash shop—in which case Sega's got much bigger problems.
Some folks at PSO World spotted a post on the official PSO2 blog which elaborated on the kinds of things for which players will be forced to shell out real money. Among the items listed are Scape Dolls, drop rate boosts, and clothing/appearance changes.
Also listed as part of the cash shop are "system" upgrades. These include (but will probably not be limited to) expansion of storage space, the ability to open a room and shop, and the ability to trade items.
The "system" category of items is intriguing because it essentially means that the "premium" version of the game will not be free to play. This is a reasonable decision—Sega has to recoup development and server costs somehow—yet it depends on how the developers choose to implement these items that determines whether the pay model for PSO2 will do little more than resemble the current model for Phantasy Star Universe in Japan.
If the "system" items are offered up as typical DLC (download once and you have them forever), then players will wind up paying a small amount up front to enjoy the game free forever (at least until Sega finds more "system" related items to charge for). That wouldn't be such a bad deal, though it really depends on how much they wind up charging for everything.
Another possibility is that the items are offered as timed DLC, meaning you'll have to periodically buy them again to continue enjoying the "premium" features of the game. This is pretty much the "free course" and "premium course" model used by PSU at the moment. Don't be surprised if Sega chooses this model for the final product.
On the subject of subscription fees, today's blog posting makes it a point to mention that PSO2 will be free to play and free to download. Based on that premise, I can't understand how the game will survive in the United States and Europe with regional servers. Of course, it really doesn't matter if players choose not to use the cash shop—in which case Sega's got much bigger problems.
Monday, March 26, 2012
PSO2 Closed Beta Signups Underway
Sega has announced that they are now accepting signups for the closed beta test of Phantasy Star Online 2 in Japan. Interested players can sign up at the official site, which also provides a brief overview of the next round of testing. Players who registered for the previous alpha tests don't need to register again.
The closed beta test itself is scheduled to begin sometime at the end of April. For those who want to get a head start on creating characters, the character creator will be made available for download beginning next Thursday (April 5). This standalone application will apparently also provide benchmarking tools for those people interested in tuning their PC to play nice with PSO2. The system requirements do not appear to have changed since the alpha tests.
In addition to general gameplay and balance testing, the developers also plan to test their implementation of the "Arks Cash" system by giving players 10,000 AC to play with once the test begins. As we previously mentioned, Sega has announced that Phantasy Star Online 2 will be free-to-play, with "Arks Cash" being the method by which players can blow their real-life money on the game. I'll reserve judgment on this feature for another day; needless to say we probably need to see more details on how "Arks Cash" will work.
The official closed beta signup site also provides some information about a potential release date. According to Sega, official service is scheduled to begin in the "early summer", so we're probably not more than three months away from the release (assuming Sega keeps their word). Of course, this is only for Japan. No release date has been announced yet for the United States or Europe.
Despite the lack of news on a stateside release, there may be indications that Sega is planning for one. Some groups datamining the latest PSO2 alpha client have found media files possibly intended for a US version. Could Sega already be working on a localization of the game?
The closed beta test itself is scheduled to begin sometime at the end of April. For those who want to get a head start on creating characters, the character creator will be made available for download beginning next Thursday (April 5). This standalone application will apparently also provide benchmarking tools for those people interested in tuning their PC to play nice with PSO2. The system requirements do not appear to have changed since the alpha tests.
In addition to general gameplay and balance testing, the developers also plan to test their implementation of the "Arks Cash" system by giving players 10,000 AC to play with once the test begins. As we previously mentioned, Sega has announced that Phantasy Star Online 2 will be free-to-play, with "Arks Cash" being the method by which players can blow their real-life money on the game. I'll reserve judgment on this feature for another day; needless to say we probably need to see more details on how "Arks Cash" will work.
The official closed beta signup site also provides some information about a potential release date. According to Sega, official service is scheduled to begin in the "early summer", so we're probably not more than three months away from the release (assuming Sega keeps their word). Of course, this is only for Japan. No release date has been announced yet for the United States or Europe.
Despite the lack of news on a stateside release, there may be indications that Sega is planning for one. Some groups datamining the latest PSO2 alpha client have found media files possibly intended for a US version. Could Sega already be working on a localization of the game?
PSO2 on PS Vita, iOS, and Android + Free to Play
We are a little late to the party here with the PS Vita news. And there isn't much to say on it. All I really care about is that as long as the Vita version does not delay updates to the PC version I'm fine with it. I'll wait for more information before saying anything more. If you can't wait for more information I guess you could get mad and try "protesting the vita" if you want; I haven't fully read that topic but I'm sure it's a fun read.
Now I think the iOS/Android announcement is pretty interesting. Sounds like it will be a single player game that has community features that link to the PC/Vita versions. I didn't really expect Sega to do something like this; I'll be sure to keep an eye out for it.
Lastly there is that free to play thing. It's also the thing that worries me the most. I just hope it isn't one of those games that gimp the game so much where you are forced to use the cash shop (and spend more than what a monthly fee would be). I hate those games that have tokens or some sort of currency required to even play missions, they give you some for free that may only last a few hours then you have to pay or wait a day to get more for free. I guess it could be worse if they even require cash shop purchases to craft or upgrade equipment as well.
I'm sure Guardian's Cash on the Japanese version of PSU gave us a glimpse of what PSO2 cash shop could sell. I just hope it says more towards optional things like costumes, room objects etc. I'm expecting some missions to require payment but I'd rather not see it at all. I'll wait to see what Sega announces for the whole free to play thing but I still have a bad feeling about it.
Now I think the iOS/Android announcement is pretty interesting. Sounds like it will be a single player game that has community features that link to the PC/Vita versions. I didn't really expect Sega to do something like this; I'll be sure to keep an eye out for it.
Lastly there is that free to play thing. It's also the thing that worries me the most. I just hope it isn't one of those games that gimp the game so much where you are forced to use the cash shop (and spend more than what a monthly fee would be). I hate those games that have tokens or some sort of currency required to even play missions, they give you some for free that may only last a few hours then you have to pay or wait a day to get more for free. I guess it could be worse if they even require cash shop purchases to craft or upgrade equipment as well.
I'm sure Guardian's Cash on the Japanese version of PSU gave us a glimpse of what PSO2 cash shop could sell. I just hope it says more towards optional things like costumes, room objects etc. I'm expecting some missions to require payment but I'd rather not see it at all. I'll wait to see what Sega announces for the whole free to play thing but I still have a bad feeling about it.
Moving towards the future
Yes, we are still alive. Even If there haven't been many posts as of late. Anyway you may have noticed the lack of PSU related posts and I can easily explain: neither of us play PSU anymore. Plus I think it's safe to say outside of Japan PSU is dead (you know with being a year and a half behind the JP version, etc).
Moving on from that: this blog with change a bit to focus on the future online Phantasy Star games, starting with PSO2. Although things may be still be slow until I actually get a chance to play the game although once I do I'm sure I'll find many things to complain about and if you are anything like me you should be looking forward to that.
And finally to signify the change: for the first time since July 2008 when I created this blog I shall change the theme to a different yet similar theme. Also our glorious blog description: "Up to date complaints about everything that's wrong with the online game Phantasy Star Universe", shall be updated to reflect this change as well.
Update: I'm sure no one cares but I've condensed some PSU specific labels. I'm adding a general "Phantasy Star Universe" label as well as a new condensed label for the old PSU events.
PSU: Events label replaces: Absolute Zero, "GBR, Great Gurhalian Cup, MAG, Maximum Attack X, Mission Spotlight (even though I am sure we can all agree this hardly qualifies as an event), Shred the Darkness, The Great Arms Race, and Winter Mission Carnival.
The "Guardian types" label was removed and filed under Phantasy Star Universe.
Also I've (finally?) added a search box to the blog which might make it easier to find some old posts, probably.
Moving on from that: this blog with change a bit to focus on the future online Phantasy Star games, starting with PSO2. Although things may be still be slow until I actually get a chance to play the game although once I do I'm sure I'll find many things to complain about and if you are anything like me you should be looking forward to that.
And finally to signify the change: for the first time since July 2008 when I created this blog I shall change the theme to a different yet similar theme. Also our glorious blog description: "Up to date complaints about everything that's wrong with the online game Phantasy Star Universe", shall be updated to reflect this change as well.
Update: I'm sure no one cares but I've condensed some PSU specific labels. I'm adding a general "Phantasy Star Universe" label as well as a new condensed label for the old PSU events.
PSU: Events label replaces: Absolute Zero, "GBR, Great Gurhalian Cup, MAG, Maximum Attack X, Mission Spotlight (even though I am sure we can all agree this hardly qualifies as an event), Shred the Darkness, The Great Arms Race, and Winter Mission Carnival.
The "Guardian types" label was removed and filed under Phantasy Star Universe.
Also I've (finally?) added a search box to the blog which might make it easier to find some old posts, probably.
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